This section contains several artifacts designed for different clients or projects during the IDPT Master's program. Instructional design is the process of analyzing, designing, developing, implementing, and evaluating training and learning programs.
I developed an escape room challenge to engage our employees and get them using our new Learning and Performance Management System. The Doomsday Tuesday challenge is a fun game that taught employees how to navigate the new system.
Click the images to access the elearning modules.
Here is an example of an eLearning I did for a client for their OPT-STEM students from India who were having difficulty with homophones, homonyms, and homographs when writing business correspondence.
The Case of the Three H's
I created this video to introduce our new Learning Management and Performance System to the organization. The Video was created using Adobe Spark ,
Here is an example of an video as the District 40 Public Relations Manager, I created this promotional video for our upcoming spring conference. I used Adobe After Effects and Adobe Premiere Pro CC. Click on the picture to view the video.
The Who Should You Hire training was designed to provide basic competency-based interviewing skills to G&J Pepsi-Cola hiring managers. The course focused on developing hiring manager’s skills and knowledge in regards to how to select the right candidate for the job based on candidate’s competencies and past behavior. The training laid the foundation needed to develop the hiring manager’s interview skills and change the behavior of the hiring managers and introduce the hiring managers to the new competency-based interviewing techniques guides.
Plotting Six-Digit Coordinates for soldiers going to Leader’s Warrior course was my first instructional design project for the IDPT program. I learned adult learning theories and how to use the ARCS model. In designing all my training, I use the ARCS model to ensure training effects: